
adventure​​
Please use the maps from Solfors!
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Solfors:
Adventure map!


Important note for Adventure 13: Adventure 13 copies the map from 9 to 12!
The difficulty level will be increased accordingly!
Beware, the copy of Adventure 10 is extremely unpopular!
You can see which copy is coming from the picture!
12 on the left, 10 on the right

Portal: You get one free portal every day as long as you have 2!
The best way to use up the portals quickly is to use Raid mode!
Raid = Complete adventure with 4 treasure chests
With Raid, you can instantly complete the adventure for 1 day (unlimited use for 1 day).
To maximize your Chaos Particle yield, do not complete adventures that are too easy!
Don't buy stones with chaos particles!
You can buy the stones for your companions in the Great Storm shop!
Storm chests and companion soul chests are very overpriced in the shop!
The best place to buy companion soul chests is in the event shop during the Hero Event!
For 1 medallion you get 12 chests!






There are buffs that apply to both your team and your opponents!
Debuffs that reduce your damage!
Special heroes you need to be careful of!
The heroes are not 100% developed.
The upgrade levels of skins, skills, artifacts, etc. of the opponents are randomly distributed!
Example: Rufus can be almost immortal against mage teams with Rakashi's Oath, and then simply die in the next raid where this skill has barely been developed!
3 debuffs that reduce your damage, 3 buffs from towers that only benefit your opponent, 3 buffs that only benefit the opponent!

Physical damage drastically reduced!
Heroes with magical/pure damage needed!
Heroes who only deal physical damage will fail!

Magical damage drastically reduced!
Heroes with physical/pure damage needed!
Heroes dealing only magic damage will fail!

Pure damage drastically reduced!
Heroes capable of physical/magical damage needed!
Heroes who rely solely on pure damage output will fail!

Damage is drastically reduced!!!
The tower must be destroyed first!


The first ability of enemy heroes/companions fires 4x faster!!
However, it can be easily defeated with a very strong team of control heroes!
Destroying the tower beforehand is recommended!
Healing is 6x stronger!
However, it can be easily defeated with a very strong team of control heroes!
Destroying the tower beforehand is recommended!

All damage inflicted by the opponent is increased by 300%!
However, it can be easily defeated with a very strong team of control heroes/healers!
Destroying the tower beforehand is recommended!

All damage inflicted by the opponent is increased by 50%!

Each enemy hero has 3x as much health!

Every damage dealt by the boss is 4x higher!
Note: Hero Sebastian and companion Khorus on the opposing team block control heroes!
Even with a very strong team, foregoing an attack is a high risk!
The tower must be destroyed first!
Be careful around the heroes Rufus and Isaac when fighting with a team of mages!
Rufus and Isaac are anti-magic heroes!
Lyria blocks, dodge!
Wuschel's skill 1 reflects the damage of basic attacks! Reflecting the damage from, for example, Ishmael is no fun!
Companion buff for you and your opponent!



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Energy gain for first skill doubled!
- Doubles skill power! Skills have more power!
- Skill completion times are twice as fast! Except for the first one, which is recharged with energy!
Tank buff for you and your opponent!


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Energy gain for first skill doubled!
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Increases Physical and Magical Attack by 4!
- Skill completion times are 50% faster! Except for the first one, which is recharged with energy!
Warrior buff for you and your opponent!




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Increase the physical attack
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Doubles your armor penetration; mages have low armor anyway. Significant damage boost against tanks and heavily armored warriors with your physical damage.
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Skill completion times are 50% faster! Except for the first one, which is recharged with energy!
Sniper buff for you and your opponent!



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Increase the physical attack
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Doubles your armor penetration; mages have low armor anyway. Significant damage boost against tanks and heavily armored warriors with your physical damage.
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Skill completion times are 50% faster! Except for the first one, which is recharged with energy!
Healer hero buff for you and your opponent!


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Verdoppelt den physischen / magischen Angriff! Der magische Angriff ist die Basis für die Heilfähigkeiten!
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Fertigkeitsfristen 50% schneller! Außer der Ersten die wird mit Energie aufgeladen!
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Kontrollheldenbuff für Euch und Euren Gegner!
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Energiegewinn für erste Fertigkeit verdoppelt!
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Fertigkeitsfristen 50% schneller! Außer der Ersten die wird mit Energie aufgeladen!​
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Magierbuff für Euch und Euren Gegner!
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Energy gain for first skill doubled!
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Doubles the magic attack! Much more damage!
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Skill completion times are 50% faster! Except for the first one, which is recharged with energy!
Support hero buff for you and your opponent!


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Energy gain for first skill doubled!
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Doubles the magic attack!
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Skill completion times are 50% faster! Except for the first one, which is recharged with energy!